![]() |
Level
47 Gramash Ruins Quests
|
||||
|
|
Quest 1:
Gramash Ruins 1. To start the quests, which has to be done in order, talk to Grimm Brellhand. To find Grimm, coach to Murnf, run NE to Gramash Ruins zone. If you're evil run from Zentar's Keep. You want the Gramash Ruins (S) section of the zone. Grimm is in the blacksmith house. Lots of nasties in the area, use invis to avoid them. 2. First he asks you to find some ore for him so he sends you to Gerntars Mine to talk to Head Foreman Zeke near the coach. He wants you to help him with minotaurs. 3. He tells you to buy a pickaxe (3000) from Quartermaster Malda and head to the mines. You need to equip the pick. Head off to the Minotaur caves. Get invis, cause you can still get the popup messages with invis on. 4. Go in the first cave and go to the back of the tunnel, you will get a popup message to dig. 5. Skip the second cave and go to the third cave. At the ends of BOTH tunnels in the third cave you get two more popup messages and two more ores. 6. Talk to the Gilthirn Ironhoof in the third cave. He tells you about Khelmarak. 7. To get Khelmarak to spawn go to the back of the second cave, a message will popup as before, Khelmarak will spawn on top of you. Khelmarak (level 48 or 49) and can see invis. Kill Khelmarak and loot his horn, six minotaurs show up behind you, no worry they won't attack! 8. Talk to Gilthirn Ironhoof again, he is standing with the six minos that just showed up behind you. He takes the horn and you receive a HUGE faction towards the minotaurs and you're no longer KOS to them. 9. Go back to Zeke, so he can OK the ores. 10. Go back to Grimm. 11. Grimm sends you to Cazic Thule. The main Cazic Thule temple, the only one that you can go down in, is in Cazic Thule (N). 12. Inside the temple there is a pyramid. You'll have to drop down through the top of the pyramid to get to the Excavator and Tunneler. Down in the pyramid, there are 4 different hallways leading out of the main room. 13. The hallway that leads to a dead-end with 3 Tae Ew facing the wall is where the Tunneler spawns. His placeholder is the one in the middle. Kill placeholder till he spawns. 14. In the
room that has a sunken floor is where the Excavator spawns. There are
2 door guards, 2 ramp guards with a Stone Golem between them and 2 more
Tae Ew that spawn across from the Golem, and a wandering Tae Ew that stays
on the left side of the room as you enter it. The Excavator spawns directly
across from the Golem. His place holder is the middle guy between two
mobs. 15. Once you have the two ores head back to Grimm, where he will give you a class specific reward and some XP. Quest 2: Gramash Ruins (ABILITY) NPC: Grimm Brellhand 1. Talk to Grimm Brellhand to start 2nd part of the quest. He wants a Ball of Everfrost, and an ancient bottle of Elven Wine to summon Margun Leafstrider who knows where to find the special wood needed for the hammer. Note: As you have to return to Grimm with the wine and the ball of everfrost, it's easier to obtain these two things prior to logging the quest. You can buy the elven wine ahead of time and head to Vox Castle to pre-farm the ice-melder (see A & B below). This way, you can log the quest and then immediately advance it by turning these items in. A The Elven wine is bought in Freeport for 3000 tunar from a Merchant Gilgash, who is located in a building by the docks. B The Ball of Everfrost drops from an Ice Goblin named Ice Goblin Melder (CONs YEL). Go to Permafrost(N) zone. He is located in Vox castle. Map of Vox Castle *** NOTE: Goblin Shamans and Wizards sees invis. You will need a good full group. ·As you go in the main door and hang a two rights till you pass the frost hound. · That hall ends at a large room with several Ice Goblins in it. ·When you enter that room, on your right, there's another small room with 3 goblins and a ramp leading up. ·You go up that ramp to another room with 3 goblins and a hallway leading out. ·Go down the hall, turn left and there should be an Ice Goblin thief, or shaman, or a wizard. If it's not the Melder, it is it's place holder and you'll need to kill it till it spawns. Keep killing till Melder spawns. And sometimes, the respawn rate, even for the placeholders is terrible! Watch out for roamers, kill them and keep them fresh until you're done here! 3. Take the Ball of Everfrost and the wine back to Grimm. 4. He tells you to find a hollow tree to perform a summoning ceremony. The hollow tree is located in Gramesh Ruins(C), north of Grimm. The hollow tree opens to the East and has a wooden archway in front of it. Walk up to the tree and a popup message will start the summoning. Wait as long as it takes for Margun Leafstrider to spawn. He tells you that the branch you seek is Southwest of Holciel Rowen'Dal. 5. This means
Deathfist Forge (NW). You are to find the tree, Tilmiraen. When you've found Mugwort, speak with him to advance you quest, then go back to your original teleport point, and con the "tiny door", speak to it to be teleported back to Tilmiraen. 8. Speak again with Tilmiraen. He is surprised by your news and upset that Twizzletwig must be killed. He will then tell you to go seek out Twizzletwig in Takish'Hiz, SW of Oasis. 9. Twizzletwig
is in Takish'Hiz, in the large city of ruins. He's level 50 and is a triggered
spawn. First you have to get the popup (which you can get invised) in
Takish'Hiz (SE) - near the blue lake, run south past the four small pillars
with black triangle tops. Once you get the popup, run back to the blue
lake and go up the hill (kitty corner to where you just where). Twizzletwig
will spawn on that road walking towards you (takes about 30 seconds).
If you miss him on this road, you'll just have to con around for him as
he roams the roads over a pretty broad area. Kill Twizzletwig and loot
the potion of ever-rot. Quest 3: Gramash Ruins NPC: Grimm Brellhand 1. Talk to Grimm to start 3rd quest. His hammer broke his anvil. Now he needs a to make a new one out of Thulite. 2. Go to Cazic Thule (N), to that temple you were at before. Enter down into the temple and around the right side of the pyramid to kill the Dark Elf Miner and loot the mining log. As far as I know he's not a triggered spawn and seems to always be there. 3. Back to Grimm with the mining log. 4. Go to Guk and find Maerik N'Toxis. He is located in the castle at the bottom of the Froglok cave. You can use invis to get to Maerik, however there is one Mob that can see invisi, Fungal Elders, stay away from them! There are many passages in the Froglok cave system, use directions you used in the 45 quests to reach the Ambassador, he is near this building you want (he stands outside). Maerik spawns on the top floor, this floor will have four spawns on it. The spawns you want to kill are on the side where there is a ramp that goes down, they face the ramp. If Maerik 's not there, you're gonna have to kill the place holder, the one on the right, till he spawns. Kill Maerik N'Toxis and loot his scroll. He drops 2 of them. [NOTE] Maerik spawn can be very long, 1-10 hours. Map of Guk 5. Go back to Grimm with scroll. He can't read it and needs it translated. 6. Go to Highpass. To translate it, find Feldink Shortquill. Feldink is located on the 2nd floor of the tower where the Lord Voriander is. The Translation will cost you 3000 Tunar. 7. Go back to Grimm. Grimm reads the translation and tells you to reanimate the Thulite Golem you need Golem Part A and Golem Part B from the Golem Protectors. 8. Go to Tak'Xiv (SW). Best way to get there, from Oasis, swim west on the river till you see a dock, that is the House of D'Narus, keep swimming till you see a broken bridge, then go South. 9. The Golem Protectors will spawn inside the hut on the walkway. They can't see thru invis and are level 48 or 49. The Golems can be pulled one at a time. Go to the left side of the door way, inch out till you only see 1 of the 2 Golems, pull and run back to the platform. Don't loot, kill the next Golem Protector and then loot them both. 10. Now with both golem parts walk toward the inanimate Thulite Golem, a message window will pop-up asking you if you want to put the parts in the golem. Once you do, it will start attacking you. Thulite Golem is level 50. Kill Thulite Golem, it drops 4 "Huge Chunks of Thulite" loot. 11. Back to Grimm, he will reward you with some exp and a class specific item
|
||||
Any errors or omissions? Let us know!
cryptic souls cryptic souls cryptic souls cryptic souls cryptic souls guild cryptic souls guild cryptic souls eqoa cryptic souls ppo proudpine outpost cryptic souls walkthroughs cryptic souls quest quests cryptic souls information