|
©
Quest Name:
Gator
Were Quest
Level:
30+
Class:
All
NPC:
Lis
Boglurker
Location:
Black
Water
Tail
NPC:
The Bone Cruncher in Dinbak SE
Reward
Level
40 Ability Quest
By:
Originally compiled by Gorgamorph on Hodstock
Edited by Morynn, Dustyspheres,
Copperpunkin
|
View
all Level 40 Were Abilities for comparison
HERE |
Speak with
Lis Boglurker in Black Water. She will tell you of her sorrows and the
loss of her father. She will ask you to assist her in determining what
fate has befallen him. To do so, travel west from BW into Widow's Peak
(E) There you will find three tents occupied by Ivander Yaroslav, Isabella
Yuroslav and Dimitri Yaroslav. Speak with them and return to Lis. She
will ask you to again return to them. When you do so they will despawn
and reappear as KoS and the same level as the person who triggered them.
One mob is a caster, the other two melee.
Defeat them
and return
to Lis. She will then send you to speak with Yolanda Ribisi in Oasis.
Speak with her, then return to Lis, who will now send you to see the Bone
Crusher in Dinbak (SE).
Bone Crusher sends you seek out the two notorious gatorweres Unga and
Daraznak Vekiz in Hazinak (NW). Look for two small tents just north of
a camp of troll crusuaders. There you will find the two mobs. After you
have spoken with them they will despawn and reappear KoS. One will con
light blue to the person who triggered them, one white. Defeat them and
return to Yolanda in Oasis, then back to the Bone Crusher.
Now you are given the tail part of the quest. Do so and start farming
the appropriate level gatorwere until you receive the infection pop-up.
Don't
leave the infection part until later! The sooner you start the easier
it is to find gatorwere's that spawn yellow to you. Killing a yellow is
critical to getting infected. Yes, it's possible to get your infection
from light blues, and reds, but the percentage chance of getting infected
from a yellow is huge in comparison. So, if you're finding were's that
spawn too small for you, try a different zone. Also, don't have bigger
toons in the group with you (ie. at lvl 30, don't have a lvl 60 in your
"group" helping). You can be healed/pacted from outside the
group and this will not affect your chance of infection, but having higher
lvl toons in your group when you kill the mob will.
For infection, killing weres that con YELLOW to you is key.
Yellow conned weres give you the greatest chance of infection. Check your
level against the zone information below and then ensure the are you are
hunting Yellow Conned were's, otherwise you will only benefit from faction.
If you are already infected, and faction is all you need, it is obviously
easier to hunt in a lower level zone.
On
having a level 60 in a group of lvl 30's: There was always
a rumour that having a higher level toon in your group to help with the
killing would mean your chances of infection would drop almost to nil.
Well here's come good information:
Dustyspheres tells us: The rumor that having a level 60 in your low
level group affects your chance of infection just isn't true in my experience.
The last 9 infections I've gotten or helped get were all with the toons
in one group, invised and on Auto-follow. These toons range from 33-39
and were on AF with a 60 bard that did all of the killing. All they did
was loot tails and they still got infected. Some were in just a few kills
and most were infected before anyone even had the required 1k faction
to accept the infection.
"Were"
to get infected
Level 30-40
Dinbak (confirmed)
Stone Watchers (lvl 35 - confirmed)
Lake Noregard (S)
Lvl 35-40: Dustyspheres recommends trying the southern direction
of the town of Blackwater (Brog Fens S/SE).
Level 40-50
Lake Noregard (E, W, C in lake)
Cazic Thule
Brog Fens (Blackwater, head west, lvl 40-45 TY Dustyspheres)
Mila's Reef
South Barren Coast (were's con YEL @47,48,49)
Level 50-55
South Barren Coast
(were's con LB@60, but are so lb as to be almost green; almost impossible
to get infected in SBC@60)
Level 60
The Hunt (lvl 60 - confirmed)
You
can get infected anywhere between 0 and 1700 faction, but cannot complete
the 'infection process' until your faction is eqal to or exceeds 1000
(see note below).
Note:
you can also check for infection in Oasis. Go to the campfire near the
water, severl npc's stand around it. Advisor Gerahl checks for general
infection (ie. have you been infected by ANY were whatsoever). Advisor
Brunjo checks specifically for gator infection.
After
you have become infected (see note below) the Bone Cruncher will
ask you to defeat Julian in Dinbak (NW) He is a triggered mob. Look for
a raised mound surrounded by a glowing mist. The mob will con red to the
person who triggers it. It is advised you bring help. Return to the Bone
Cruncher after you have defeated him.
Note:
you will know you are infected because as you approach Bone Cruncher on
his island, you will receive a 'popup' that he something urgent to discuss
with you.
Note:
If Bone Cruncher indicates you are infected but you cannot move forward
with your quest remember: you must have 1000k faction in order to complete
your were quest (go hunt more were's!). If you have this faction and he
still won't talk to you, then try deleting the tails quest and speak with
Bone Cruncher again.
-Next, when Levandius does
give you his speech Do NOT take the antidote, or you lose your infection.
Do NOT continue to hunt tails.
The
following stats are at level 60. The first form is a quest reward and
is level 30. The second form costs 50 cms and is a level 40 spell. The
third form costs 25 and is a level 50 spell.
| |
Gatorwere |
Feral Gatorwere |
Primordial
Gatorwere
|
| Str |
45 |
80 |
120 |
| AC |
80 |
130 |
150 |
| HPs |
0 |
300 |
350 |
| Int |
-16 |
-25 |
-50 |
| Int resistable with Max AR |
Level
40 Spell Quest
Warning:
It is my general belief now that many of the level 40 spell quest mobs
are triggered and not on spawn timers. If this assumption is correct,
that means if someone happens to defeat the mobs before you reach it you
will not be able to complete the quest unless you relog your quest with
your NPC! It is recommended that you scout the spawn location before triggering
the mob to assure no one is camping your spawn.
Speak with the appropriate class specific NPC on Crocosaurus's island
in Lake Noregard. They will ask you to speak with NPCs in Fort Alliance
(SE) and the Taksehir city in the Great Waste. After you have completed
those tasks you will be asked to defeat the Gypsy Treheart near the cemetery
in the Burial Mounds (S). This is a triggered mob so it is suggested that
you check the area first to insure that no one is camping your spawn.
Treheart’s level is determined by the level of the person who triggers
him. Ideally he will con white. Defeat him and return to your quest NPC.
The NPC now sends you to defeat the wolf Nullo in Sycamore Joy's Rest
(N). He too is a triggered mob which appears on the side of the mountain
west of the Teir'dal guards. Return to quest NPC and collect your reward.
Spells
Growl of Battle
War Sk Pal
67 Str/Sta grp buff at lvl 60
Reptillian Frenzy
Rge Mnk Ran Brd
120 Sta/Agi self-buff
Reptilian Gaze
Cl Sha Drd
107 cha self-buff at level 60
Swamp Vines
Nec Mage Wis Enc Alc
Aoe root
Were-tips
| vorpalbunny wrote: |
| On the gator quest I have seen
many many people try and hunt them in the wrong parts of stonewatchers
and waste a whole lot of time and effort. For those looking to hunt
the low lvl gatorweres make sure you hunt them on the west side of
the river that runs up from the southern ocean up through the zone
and eventually runs into lake noregard. Gatorweres do not spawn on
the east side of the river, i have seen many many people spend hours
on end killing bull alligators trying to get one to spawn on the east
side of the river. |
| Fendeina wrote: |
| I found the best spot is as
already mentioned the area just west of the river and south of BW.
After you go south from town you will see a hill on the west side
of the river. Just after that hill is a huge open area and I just
ran around killing everything in the area and getting gatorweres to
spawn at a fairly decent pace. Probably were spawning at a rate of
about 10-12 per hour. |
|