![]() |
PoS:
Night Chain
|
||||||||
|
|
UPDATED TO INCLUDE NEW POS MOBS. Mobs now drops shards, and new mobs spawn that drop shards. Read the All About Shards at the bottom of this walkthrough prior to starting quest. Note: bring 3k with you PRIOR to porting up to the Plane of Sky. Night Isle 1: Port
up to Plane of Sky (druid or wiz port). From that main island, head n/w
to a windmill; buy a key of the ancients from Liztin Misseliania
(fairy), outside a hut for 3000 tunar. If con and speak to the essence, you'll get a popup that tells you you are missing something. You MUST wait for the popup to be given to you. Note: there is no pre-requirement for doing the night chain. Upon
your arrival have everyone in the raiding party run to the opposite side
of the island with out speaking to with the Voice of the Ancients. Have
the raiding party set up camp on either side of the two rows of columns,
not in the center. Ensure a tank with high HPs will be the one to speak
with the Voice of the Ancients. Doing so will start several waves of mobs
to kill: Kill
the Ancient Jester, ensuring the SAME person each time will loot the shards
going forward. Defeating that mob spawns a portal to the next island.
Begin sending your troops through. Have the kill-group go last.
You have two choices on this island: You can either attempt to fight your
way through the Golems, or you can death-gate. If you choose to fight,
you will have to progress slowly. The mobs do not drop loot, nor are they
easy to fight in multiplies. They also spawn within close proximity of
each other. Basically, you'll just be traversing a long corridor with
four sets of golems each section. When
you arrive on the island you will receive a pop-up. Your objective is
to save the maiden from almost certain death. To accomplish this you most
prevent the mobs from slaughtering her. Invis past the servants and position
your war party in the towers to defeat the Bishops. There is a slight
chance the servants will see through your invis, so move quickly. With
Ar equipped even a single 60 can solo a Bishop. At
this point, you might want to arrange for a rezzing alt to be brought
into Night3. That way, you can get back any time you like to farm for
your POS Armour.
You can rez to get to this island by dying before you port, port to PoS,
run to the edge of the main island, and get a los rez from the rezzing
alt standing on this island. The mobs here have a 3,000 Ac debuff. CS had everyone remain at the port-in location. The tank ran along the edges of the island and pulled Dark Barons (can only be hurt by melee) and the Essences (can only be hurt by casting) back to the raid party to be killed. Going along the edges avoids the holes in the middle (if you fall through a holl, the only recourse is CoH). If a mob has keys on them, this means the boss mob has spawned. The Dark Baroness is the boss mob, kill this mob and have the designated looter take SHARD4. Now have the entire raid party head to the other side of the isle along the edges. When you encounter the invisible wall, use the log-out/log-in trick to bypass it. Make your way towards the portal and everyone head through to the next, and last isle.
King Ruhtra has four bishops guarding him, kill these first. Now it's time for King Ruhtra. He does port, which can be tricky. Send in a pet to attack the King first, better a pet get ported than your tank. If the pet is ported, DISMISS it or it will come running back to rejoin it's owner with a train of mobs. CS noted that King Ruhtra ported the intial pet that attacked, but no one else was ported. Note: King Ruhtra has a tendency of porting whomever his aggro is on. Once you are all ready to kill Ruhtra, you must set an 'order of tanks'. One of two keys to beating Ruhtra is being sure the tanks pick up aggro as soon as he ports the previous tank. Having an order of tanks allows the healers to know who to switch to once their tank gets ported. First send a few pets, then the MT. The more tanks there, the more Ruhtra has to port, giving the dd's longer to do their damage. The offensive abilities of Ruhtra are no more than the squire's. Dealing with Ruhtra's ability to port people is the most important. Defeat
Ruthra and ensure your designated looter takes SHARD5. Loot King
Ruhtra entirely, and the portal essence will then spawn on the second
floor of the temple. Note: only the kill group for King Ruhtra gets flagged! Make sure a rezzer is in the kill group to ensure the rest of your raid party will be able to rez over to Snow 1 OR kill King Ruhtra multiple times to flag everyone. Make sure the SAME person loots all 5 shards that drop on the Night chain!! ONE person will need all the shards to spawn the Construct of Shadows later. Now, what about those 5 shards you looted? When your raid group is ready, you take your five shards to the main Island (where you originally bought your rain key). Head east towards the edge, and you should be able to con the Astral Light (if its up) which cons red. Don't speak to the orb until everyone is ready! Once you speak with it, and turn in all your shards from night chain (black shards), it will conduct an AOE port and everyone there will be ported to a NEW PoS island (ports 16 ppl, pets count so don't have them out). Once on the island, get set up. Once ready, speak to the Astral entity to spawn the Construct of Storms. It looks like a huge ancient death, and there is an AoE to beware of. Now to explain about the shards. While ONE person has to collect all the shards as you progress through night chain (in order to spawn the end mob), a different person can loot the big boss named contruct mobs. But again, ONE person has to loot all the big boss end mobs in order to spawn Veeshan's twins Bulwark and Talon. Once the mob is dead, have your designated looter loot the shard. If there are any rares, be quick about determining who loots, after five minutes you are automatically ported off this island. Check out this page for more pos updates and shard information. For completing the Night Chain, and/or being in the kill group for the Contruct of Shadows, head to The Storyteller in Baga Village NE to obtain faction points.
|
||||||||
Any errors or omissions? Let us know!
cryptic souls cryptic souls cryptic souls cryptic souls cryptic souls guild cryptic souls guild cryptic souls eqoa cryptic souls ppo proudpine outpost cryptic souls walkthroughs cryptic souls quest quests cryptic souls information