|
Travel
north along the shore from Freeport into Hodstock and Tembly. The Shady
Swashbuckler is located in the fishing village. He will ask you to speak
to the Shady Trafficker in the High Pass Castle.
Coach to HP and speak with the Trafficker. Two HP guards will spawn as
will another mob which attacks the Dealer/Trafficker. Assure that the
Dealer survives the battle, kill the two triggered HP guards and loot
the NTL item from the one of them. THEN talk to the trafficker again....he'll
despawn after the battle, then respawn at his original starting point.
You must talk to the trafficker, he will take the coins that the
swashbuckler gives. If you fail to do this, Rathei in FP won't talk to
you and your quest will not advance. Return to the Swashbuckler.
The Swashbuckler will then send you FP to speak with Rathei Slairin. If
you are familiar with the Spiritmaster Keika, Rathei is in the building
just west of her. After you have done that you will be asked to speak
with Yindrius. From Keika, travel east past the city wall, follow it north
to the entrance and enter the city there. Yindrius can be found along
the southern side of the building. Return to the Shady Swashbuckler.
After you have approached Rolby in MTG and spoken with Shady, he will
ask you speak with Cogwhisker in Bandit Hills (N). From Darver Manor travel
east into Bandit Hills. Cogwhisker is located in a bandit camp near the
lake in the north section of the zone. You have two options: You can either
pay him off with tunar or fight him, either is fine. Rumour has it, if
you kill him, you get +200 faction with Topi di Ombra. If you do choose
to fight him, back-up quickly to avoid argoing the mobs as they spawn.
Cogwhisker will con white to the person who triggers him, his henchmen
will con dark blue. Insure the person with the quest logged is in the
kill-group and return to the Swashbuckler.
He will then send you to the Freeport to speak with Yindrius (see note
below). Log the tail quest and farm the appropriate ratweres until you
receive the pop-up.
Note:
If you cannot log the tail quest with Yindrius, check your faction. Topi
di Ombra faction must be minimum 150 to log the tail quest. Should your
faction be less than this, kill ratweres to increase your faction.
You
can get infected anywhere between 0 and 1700 faction, but cannot complete
the 'infection process' until your faction is eqal to or exceeds 1000.
Don't
leave the infection part until later! The sooner you start the easier
it is to find were's that spawn yellow to you. Killing a yellow is critical
to getting infected. Yes, it's possible to get your infection from light
blues, and reds, but the percentage chance of getting infected from a
yellow is huge in comparison. So, if you're finding were's that spawn
too small for you, try a different zone or a different part of the same
zone.
On
having a level 60 in a group of lvl 30's: There was always
a rumour that having a higher level toon in your group to help with the
killing would mean your chances of infection would drop almost to nil.
Well here's come good information:
Dustyspheres tells us: The rumor that having a level 60 in your low
level group affects your chance of infection just isn't true in my experience.
The last 9 infections I've gotten or helped get were all with the toons
in one group, invised and on Auto-follow. These toons range from 33-39
and were on AF with a 60 bard that did all of the killing. All they did
was loot tails and they still got infected. Some were in just a few kills
and most were infected before anyone even had the required 1k faction
to accept the infection.
"Were" to get
infected
level
30-35
Ferren's Hope (S/SE)
level
35-40
Ferren's Hope (C)
Note: At level 37, in FH (c), yellow ratweres will spawn. For some
reason, this is a great combination for infection. We have found it easier
to be infected at level 37 in FH (c) than in any other part of the zone,
or any other level.
level 40-50
Tak 'Xiv West
Wktaan's 4th Talon
Dustyshperes: level 35-40 can get infected in Wktaan's 4th Talon
(SW).
level 50-60
Geomancer's Citadel (lvl 60 - confirmed, CON db to wht)
The warrens (lvl 60 - confirmed)
South Barren Coast
You
will know you are infected when, on your approach to Yindrius to turn
in tails, you recieve a popup that says he must 'urgently' speak to you.
(See the note below for clarifications).
Note:
you can also check for infection in Oasis. Go to the campfire near the
water, severl npc's stand around it. Advisor Gerahl checks for general
infection (ie. have you been infected by ANY were whatsoever). Advisor
Tihmpra checks specifically for rat infection.
After
you have received the infection pop-up, assuming you have the correct
faction etc, Yindrius will ask you to defeat Trissen in Bobble by Water.
The mob will con red to the person who triggers him, bring assistance.
Note:
If you get the popup that Yindrius has something urgent to tell you a
couple notes:
-First, if all he'll do is give you the tail quest again, check first-is
your faction with Topi di Ombra 1000 or more? If not, get more faction
by killing more weres. Second-if your faction is good, delete the tail
quest in your quest log, re-speak to Yindrius who will now give you the
final part of your were infection quest.
-Next, when Yindrius does give you his speech Do NOT take the antidote,
or you lose your infection. Do NOT continue to hunt tails.
The
following stats are at level 60. The first form is a quest reward and
is level 30. The second form costs 50 cms and is a level 40 spell. The
third form costs 25 and is a level 50 spell.
| |
Ratwere |
Feral Ratwere |
Dire Ratwere |
| Dex |
45 |
80 |
120 |
| Agi |
45 |
80 |
120 |
| AC |
0 |
130 |
150 |
| Int/Str resistable with Max AR |
Level
40 Spell Quest
Warning: It is my general belief now that many of the level 40 spell quest
mobs are triggered and not on spawn timers. If this assumption is correct,
that means if someone happens to defeat the mobs before you reach it you
will not be able to complete the quest unless you relog your quest with
the NPC quest giver. It is recommended that you scout the spawn location
before triggering the mob to assure no one is camping your spawn.
Speak with the appropriate class specific NPC in Temby. They will ask
you to speak with Nunnie in Urglunt's wall. Nunnie can be found close
to the large cyclops house east of the main gate. Although she may be
red-faced,s he will not attack you. Return to the NPC
The NPC will now ask you to speak with Trick Trune in Broken Skull Rock
(NW). He can found near the beach. Return to the NPC.
Your next task is to defeat an Tae Ew Trader in Cazic Thule (NW) The mob
is triggered and see's through invis. Roam the area until you con the
mob or are jumped by it.
Having done that, the NPC sends you to Tak Xiz South to defeat the Tae
Ew Horder. Cross the river into the (W) or (C) and search for a small
hill surrounded by a thick green mist. He will trigger when you approach
and see's through invis. He cons white and is not soloable. Bring assistance.
Return to the NPC and collect your reward.
Spells
Cunning
Subterfuge
Cl Sha Drd
90 cha self-buff at level 59
Swarm Mentality
Wis Enc Nec Mage Alc
400ish group max-power buff
Distracting
Squecks
Rge Brd Ran
Ac debuff. Ranges from 200-300
Defence of the swarm
War Sk Pal
67 str/342 Ac group buff at level 60
*Saark, an East Human Ratwere Defender of CoES states that this
ability is modded by wisdom. At lvl 60, with 600 wisdom, you will get
125str and 420AC.
Note: Clerics AC Order is group based, so it would take precedence over
this spell if a Cleric is in the group, but would stack with a Druid AC
buff (which is target based). See the Ability
Stacking Guide
Were-tips
| Necrowafer wrote: |
| Killing mobs spawn BOTH Great
Ratweres and Great Bearweres in The Warrens (e) and (ne). I am a lvl
60 Nec and they conned lb to me. I would suggest running up and down
the valley and wiping out all the mobs. The respawn is somewhat slow
so you can quite literally kill everything in that valley and then
just wait for them to spawn. I was getting as many as 4 to 5 Great
Rats a night and saw plenty of Great Bears as well. Hope that helps. |
Tried to
get infected in Ferran's Hope S and SE at level 30-39, but couldn't. Tried
the tougher mobs in Wicks and SBC, but they were too far outside my level
range. Had Max faction for 2 months, no infection. Then got tip from woodenhead
to try Ferran's Hope (C) -this is on the other side of the Blacktongue
camp. Not much wildlife to kill, had to con around a lot. But finally
killed about 6 rats, and got infected!
|