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Cryptic Souls HOME/Cryptic Souls QUEST Walkthroughs

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Conflict between the Lycans and WereHunters grows Tense! Lycanthropes should be wary in the most populated towns. You may find new consequences when confronting new werehunter mercenaries.

In both Highpass (Glin Ywekobit-wanders by old bank + fountain) and Freeport, new mercenary Werehunters can be found. If caught, you'll get two popups, stating something about "Stay and fight or flee". Regardless of what you do, you're ported to the tower that floats in the sky in Great Waste (w). There's a tick on you for 350, get prepared for battle. Down the ramp is a Dwarf named Jeoff, speak with him. He refers to you as his new plaything, and then behind you spawns a Ravenous werebeast. Kill it, and loot the ntl collar.

Then you get another popup describing the dead werebeast and you're ported below the tower and can safely rh. Collect four collars of the same werebeast, and these can be turned into the appropriate Tail npc for minor tunar and xp reward:
Wolf: Levandius, Unkempt Druid tree village, Unkempt North (s)
Lion: Corindas, Sondereel Village, Forkwatch (E), on river
Rat: Yindrius, FP
Bear: Dorandas, Unkempt Druid tree village, Unkempt North (s)
Gator: Bone Cruncher in Dinbak (SE)

 

 

 

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