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Begin this
quest when you have reached 2k+ faction via the were-hunter
Trials quest.
(TY Yado)
Talk to Elder
Tchekof, he's about 50 feet from the oasis coachwoman in the NW direction
by a tree. He tells you what the plan is that they are putting to work
to rid Tunaria of the Were-Beasts.
He needs you to bring him the Wererat disguise from Dram Corma (in tent
next to hunt and gather were parts giver Djivan Mertshak) and 1 tail from
each type of were beast (lion, bear, rat, wolf, gator).
Dram Corma is a side quest, it is repeatable. Dram send you to Deathfist
Horde zone (E) and find Yrin Croto (sp?). Yrin gives you the wererat disguise
and a letter to give to one of the messengers in either HP or FP (be advised
that once you give the letter in you trigger the porting werehunters).
Go to HP/FP and find the messenger (for HP this is Polinee Hirbo [TY Quil]),
the messenger asks that you bring him 4 platinum sprokets from Cape Dreg
clockworks. Once you have the sprockets return to messenger and get 2million
xp (no faction).
Return to the Elder and give in the wererat disguise and tails. He takes
them and gives you a weregator disguise.
Note: If your tank is a were, or your melees are were, these mobs will
deathtouch. Coglin states he thinks it's an Aoe range of maybe
10. CS has found that in this case, have someone agg the mob with a pet
first, out in front of your party, then have your tank engage and the
DT doesn't go off. Not sure on the mechanics of why, but we've done it
this way many times without death. Or, as Gokukicks stated, have
your tank be a non-were.
First up,
The Bone Cruncher. Head to Dinbak (SE) and talk to him, he will de-spawn.
Head back to shore and travel a bit east. He will be there and will con
red, talk to him and commence to the arse kicking. This guy is tough,
Warhog was tanking and all he said from the spiritmaster was \\\\\\\"11k
nuke\\\\\\\". After he dies take his tooth back to Elder.
Elder has now a wererat costume waiting for you, off to FP to talk and
kill Yindrius. Speak to Yin and he de-spawns and respawns at madmen, like
Bonecruncher he's tough. After killing him, take a piece of his fur back
to the Elder.
Elder now has the werelion costume. Off to Sondereel Village to kill Corindas.
Elder says he is tougher than last two mobs, we shall see...NOT! Speak
to Corindas and he re-spawns a bit south of village along river bank.
Once you drop the lion, take his claw back to the Elder.
The Elder now sends you to kill Dorandas, the werebear in the Unkempt
North (S). He de-spawns and heads a little west of where you speak to
him. Kill the foul beast and take his tail back to the Elder.
Now comes the tricky part, Levandius (wolfwere) is aware of my presence.
The Werehunters schemed a plan to lure him away from the village. Head
north east of the village to where the snow meets the grass Razz . In
Unkempt North (E) there is a rock formation on top of a hill. There are
5 guardian of Levandius (con Yellow) and Levandius (con red)himself. This
is a tough SOB! Kill him and take his eye to Elder.
Note: it's hard to single pull the 5 mobs surrounding Levanidus. Low level
nec life tap works fine or you can try what Coglin recommends:
if you come in from behind and off to one side you can body pull them
1 at a time.
He sends you to a Delegate south of the coach at corner of wall. You are
done...or are you.
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Completing this gives you access to new werehunter
cms. Similar to were beast cms. (Thank you gokukicks)
Visit
the TEAMJOSH website for
a comprehensive list of the werehunter CMs.
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