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Zaoran
Plateau Entrance Quests
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ZAORAN
PLATEAU In order to gain access to Zaoran Plateau, you'll need all your agent quests done (walkthroughs below) and collect their runes: Agent
of Tranquility Note: it's easy to do both the Agent of Tranquility and Agent of Spite quests at the same time as both require running back and forth to the same two mobs. So log Tranquility first, then Spite and progress both quests as you advance. I would recommend doing Honour next, then War, and last Growth (War and Growth are both near the ZP portal and so when you're done you can turn in your five runes and port through).
Level 60s wishing to gain access to ZP - remember!! After completing each quest speak again with the Agent to get your rune. Once you have all five runes, return to Lake Rathe (c) and speak with the portal guardian. Bring 5k tunar for passage each time! He tells you that once you've ported through, you'll have to pick a side. Lieutenant Jenakvs (ZP east, beside a campfire) is recruiting for the Honour Guard and Lieutenant Ugmar (again, ZP east) is recruiting for soldiers of Zek. It is rumoured some have tried to ally with the Akessans but many have died trying. Don't bother trying to cross the second Akessan bridge, or try to enter the castle guarded by giants, until you have allies (ie. picking a side). If you fail, you get ported out to your spiritmaster. Same goes for trying to gain access to any of the islands, without first being asked to venture there. Do not be coerced to do Syla of Marr, Dublog of Zek, or the Akessan Collectors biding unless you must. Should you tread the wrong path, and have no choice, fine, but your much better served working for the lieutenants. Last, don't bother trying to coh someone that hasn't done their ZP portal quests, they'll just end up ported off the island by unconnable invisible wisps that are all over the place. Click here to read about ZP lore. AGENT
OF TRANQUILITY You will find the Agent of Tranquility located in Shon-To Monastery (C), on the east side of the lake (north of the tunnel entrance). Speak with her to begin the meditation process. Say NO when asked if you have any more fears, sadness, or hate/anger as you'll have to start the meditation over again. She will tell you to go settle the dispute between Bobble-by-Water and Merry-By-Water. Begin by speaking first with Kayle in Bobble-by-Water. Kayle spawns in BBW (SW), across the river from the coachman, near the south wall (not the spot where Kayle spawned for the Agent of Spite quest). She doesn't think anyone can get into MBW to convince them to talk things out. Now you must head to Merry-by-Water (C) and speak with Hayle - on west side of town by wall. Hayle will agree to meet Kayle in Rivervale, but you must convince Kayle first. Head back
to BBW and speak with Kayle again, and convince her to also head to Rivervale
to meet Hayle. Once you've resolved the conflict between the two towns
you can head back to the Agent of Tranquility for your reward: AGENT
OF SPITE: He will direct you to listen in on Kayle's conversation to Bobloe regarding how she won the pie baking contest, in the hopes of hearing something surprising. Kayle is located north of the Agent of Spite, near the river, in an open area under a tarp (if you see a Kayle near the south wall, this Kayle is for the Agent of Tranquility's quest, wrong kayle!). Near the tent, get a popup, listen to the conversation and return to report to the Agent. Sometimes the popup can be tricky to get, just move around the area. Return to the Agent of Spite with your news. He advises you the best thing to do is tell Hayle what happened, in Merry-by-Water (C) on the west side of town, by wall. Go slowly through the conversation, stirring the gossip, until she tells you she will take action. Returning
to BBW and speaking again with the Agent of Spite will get you an XP gem: AGENT
OF HONOUR Now you should
have the sword, ore, key and sceptre. Return these 3 items to the Scribe
of Marr and you will receive 40k tunar and 4.5 million xp. Then speak
with the Agent of Honour and ask for your rune. Before he will give it
to you, he wants you to speak with Yalie Keylotta in HP in order to obtain: Turn in the Sceptre to the Agent of Honour, then speak with him again to obtain your Rune. AGENT
OF WAR: After a short wait, he'll chat with you about your upcoming trial and then port to a bubble where you will have to defeat three sets of mobs (1 on the first, 2 on the second set and 4 mobs on the last set). The first mob is easy, the second set include a cleric so be sure to kill the cleric first or he keeps healing the brawler. The third set has four casters with pets. Ignore the pets, kill the casters first. Strategy below After defeating EACH set of mobs, loot, and speak to Coach Rubgar again to spawn the subsequent set. Completing
this quest gets some minor tunar and a: Strategy:
As we've seen a Nec get owned on just the second part of the war quest
(brawler, cleric) we thought we'd post some tips that CS members have
found helpful. AGENT
OF GROWTH: Speak to the Agent of Growth, she can be found on top of the same hill as the Agent of War (Lake Rathe (C)). She'll send you to chat briefly with her gnomish intern. Then back to Agent of Growth who will ask you to speak with her Assistant. The Assistant
gives you a quest to bring back 3 of the same thing (this is level dependent,
the list here is for lvl 60): Once you have these three items, speak again with the Assistant who will give you a Rallosian Healing Device to use on the portal. Con the portal and press square, the device heals the portal and you are given an Empty Rallosian Healing Device back. Speak again with the Associate who will reward you with 500k xp, and 1500 tunar. Choose NOT NOW when asked if you wish to gather more items. Note: as a Hunt and Gather quest, you can farm for weak herbs/roots and get 1million (w/o luck) for every three you turn in (they stack to 99). As a Hunt and Gather (HnG) quest you can farm weak roots and herbs and turn them in for 500k (w/o luck) for 3. Speak with the Agent of Growth to obtain your rune.
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